Review of
Jedi Knight II: Jedi Outcast (Gamecube)
By Ryan Wellman


There’s always peace before the storm, and that is evident in Lucas Art’s Jedi Knight II: Jedi Outcast for the Gamecube. The storyline of this game takes place 8 years after a great war, but I can’t quite remember which one. Mark Hammel is in it, and he does the voice for whom other than Luke Skywalker. He is only a small part of the game however, but the star is Kyle Katarn, a former Jedi who is at first on a mission to investigate a rebel base. As the story progresses, he regains his lightsaber and force powers from long ago.


I really enjoyed this game when I first played it for the PC. I didn’t much enjoy the storyline, but I loved the multiplayer. It reminded me of a Quake game only it had lightsabers and force powers. When it came to the Gamecube however, there were some changes I had to get used to, because let’s face it, Gamecube doesn’t have the best of control systems.


In the multiplayer mode, it isn’t much to compare to the PC, but only because the Gamecube has no online support. The lightsaber to lightsaber fighting is done awesomely, and in combination with force powers such as heightened jumping and the push ability which propels your enemy backwards, there is a lot of Jedi control in this game. It gave me the feeling that I was a Jedi, and that’s how all Jedi games should be. In addition to those powers, you can also appear invisible, pull your opponents towards you, increase your speed, and throw your lightsaber like a boomerang among others. In this mode, you will also have a choice between the darkside and the light.


The sound was ok, typical for a Star Wars game. The thing that really angered me however was the lack of cinematic parts. The ones that they did include were very short and unsatisfying, but an added feature that should be on all games allowed you to view any previously viewed movies.


Now comes the paragraph of problems. First of all, the default sensitivity was way wrong, I don’t know what they were thinking. If someone actually tried playing it with the default settings, they wouldn’t get very far. Second of all, this game was dark, and not in a happy evil way either. I couldn’t see anything half the time, so I tried to change the video settings. Guess what, there weren’t any. It was awesome. The last thing I had a problem with was the unclear mission objectives. I guess that’s part of what you had to figure out, but it was more annoying than fun.

 

Buyable, only because it is not a short game
Cheatable (www.gamewinners.com)
I believe it’s beatable, but I don’t own it so I never found out
I wouldn’t rent this game again
Single and Multi-Player

Altogether this game gets a 5 out of 10

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